Now brewing Aerisle: The Rise of the Four

Freshly brewed games & apps.

brewed2go is an independent studio. We design, build and ship mobile games and apps that are ready to go from day one.

Now brewing Aerisle: The Rise of the Four

Freshly brewed games & apps.

brewed2go is an independent studio. We design, build and ship mobile games and apps that are ready to go from day one.

What's Brewing

Projects on the counter right now. Updated every week.

Aerisle app icon

Aerisle: The Rise of the Four

brewed2go

Mobile game, action adventure

Coming soon
Release
Dec 2026 – Jan 2027
Platforms
iOS and Android
Status
Launch Prep
Elements
  • Earth
  • Air
  • Water
  • Fire

Islands drift above a sea of clouds, held together by four elements. One hero sets out to master them all and bring the sky back into balance.

  • A floating island with a stepped temple, waterfalls and snowy peaks above the clouds
  • Close-up of the temple island and its waterfalls
  • The hero in a red cape looking out over the sea of clouds

AI Hedge Fund

brewed2go

AI-Powered Quantitative Trading Engine

In development
v1.0 target
Apr 2027
Next target
Current phase
F3
Current sprint
S20

An advanced algorithmic trading platform powered by a multi-layered AI Neural Engine. Combining machine learning, real-time market intelligence, sentiment analysis and macroeconomic data, AI Hedge Fund continuously analyzes market dynamics to identify high-probability trading opportunities.

Built on an adaptive XGBoost-based prediction architecture, the system integrates intelligent signal generation, quantitative backtesting and automated risk management, engineered for data-driven precision, scalability and autonomous trading operations.

Neural Intelligence. Quantitative Precision. Adaptive Trading.

Delivery targets

  1. Dataset v2 and Model B training complete

    · Next target

  2. Walk-forward, out-of-sample and stress tests

    · Planned

  3. Model approval, Paper Trading v1 and risk engine

    · Planned

  4. Long-running paper trading and stability tests

    · Planned

  5. Production-ready v1.0 acceptance

    · Planned

Mobile Game

brewed2go

Mobile game · title to be announced

Coming soon
Release
Feb 2027
Current phase
Core Gameplay
Current sprint
S7

Details will be shared soon. Follow the roadmap for updates.

Web-MobileApp

brewed2go

Upcoming projects

Coming soon
Websites
3
Mobile & web app
1
Mobile game
1

3 websites, 1 mobile & web app and 1 mobile game will be scheduled soon.

Last update:

Sprints
S1 · 1 Jun – 14 JunS2 · 15 Jun – 28 JunS3 · 29 Jun – 12 JulS4 · 13 Jul – 26 JulS5 · 27 Jul – 9 AugS6 · 10 Aug – 23 AugS7 · 24 Aug – 6 SeptS8 · 7 Sept – 20 SeptS9 · 21 Sept – 4 OctS10 · 5 Oct – 18 OctS11 · 19 Oct – 1 NovS12 · 2 Nov – 15 NovS13 · 16 Nov – 29 NovS14 · 30 Nov – 13 DecS15 · 14 Dec – 27 DecS16 · 28 Dec – 10 JanS17 · 11 Jan – 24 Jan
F1Concept & Pre-production
Game concept & design doc
Game concept & design doc: 1 June 2026 – 28 June 2026 (S1–S2), Shipped, GDD v1
GDD v1
Core mechanic prototype
Core mechanic prototype: 29 June 2026 – 9 August 2026 (S3–S5), Shipped, Element balls playable
Element balls playable
Art direction & palette
Art direction & palette: 27 July 2026 – 6 September 2026 (S5–S7), Shipped, Watercolor & ink style
Watercolor & ink style
Unity project & architecture
Unity project & architecture: 7 September 2026 – 4 October 2026 (S8–S9), Shipped, Unity 6, URP 2D
Unity 6, URP 2D
F2Core GameplayTesting
Player, controls & physics
Player, controls & physics: 21 September 2026 – 4 October 2026 (S9), Shipped, Touch, keyboard, gamepad
Touch, keyboard, gamepad
Enemies & bosses
Enemies & bosses: 21 September 2026 – 18 October 2026 (S9–S10), Shipped, 16 bosses
16 bosses
Level builder & islands
Level builder & islands: 5 October 2026 – 18 October 2026 (S10), Shipped, 80 islands, 400 floors
80 islands, 400 floors
Elements & special powers
Elements & special powers: 5 October 2026 – 18 October 2026 (S10), Shipped, Earth, Air, Water, Fire
Earth, Air, Water, Fire
F3World, Art & Story
Continents & backgrounds
Continents & backgrounds: 5 October 2026 – 18 October 2026 (S10), Shipped, 7 continents + Arctic
7 continents + Arctic
Story & characters
Story & characters: 5 October 2026 – 18 October 2026 (S10), Shipped, Göbekli Tepe prologue
Göbekli Tepe prologue
Main menu & world map
Main menu & world map: 5 October 2026 – 1 November 2026 (S10–S11), Shipped
Story cinematics
Story cinematics: 19 October 2026 – 1 November 2026 (S11), Shipped, 9 videos
9 videos
F4Audio & Localization
Music & sound design
Music & sound design: 5 October 2026 – 1 November 2026 (S10–S11), Shipped, Menu theme, SFX
Menu theme, SFX
Voice acting
Voice acting: 19 October 2026 – 1 November 2026 (S11), Shipped, 4 voiced characters
4 voiced characters
Localization (8 languages)
Localization (8 languages): 19 October 2026 – 1 November 2026 (S11), Shipped, Incl. Arabic & CJK
Incl. Arabic & CJK
Credits & licenses
Credits & licenses: 19 October 2026 – 1 November 2026 (S11), Shipped
F5Launch PrepBrewing
Website aerisle.games
Website aerisle.games: 19 October 2026 – 1 November 2026 (S11), Shipped, 8 languages, SSL
8 languages, SSL
Social media & press kit
Social media & press kit: 19 October 2026 – 1 November 2026 (S11), Shipped, Facebook, Instagram, YouTube
Facebook, Instagram, YouTube
iOS build & TestFlight
iOS build & TestFlight: 19 October 2026 – 15 November 2026 (S11–S12), Brewing, Build 1.0 (2) on TestFlight
Build 1.0 (2) on TestFlight
Ads & in-app purchase
Ads & in-app purchase: 19 October 2026 – 15 November 2026 (S11–S12), Brewing, Code done, payments pending
Code done, payments pending
Android build & Google Play
Android build & Google Play: 2 November 2026 – 29 November 2026 (S12–S13), Brewing, Started
Started
Payments, tax & bank setup
Payments, tax & bank setup: 2 November 2026 – 29 November 2026 (S12–S13), Brewing, Awaiting tax exemption
Awaiting tax exemption
Store listings & screenshots
Store listings & screenshots: 16 November 2026 – 29 November 2026 (S13), Planned
F6Release
Closed testing & polish
Closed testing & polish: 30 November 2026 – 13 December 2026 (S14), Planned, TestFlight + Play closed test
TestFlight + Play closed test
App Store & Google Play review
App Store & Google Play review: 14 December 2026 – 27 December 2026 (S15), Planned
Launch
Launch: 28 December 2026 – 10 January 2027 (S16), Planned, v1.0
v1.0
Post-launch updates
Post-launch updates: 11 January 2027 – 24 January 2027 (S17), Planned, v1.1
v1.1

Beans

What we roast: three kinds of work we take from idea to release.

  • Mobile Games

    Original titles and co-development for iOS and Android, from first prototype to live updates.

  • Mobile Apps

    Native and cross-platform apps people use every day, designed and built to store-ready quality.

  • Custom Apps & Services

    Internal tools, integrations, backends and technical consulting, built around how your team works.

Grinders

The tools that turn our ideas into builds.

  • Unity

    Game engine

    Powers our mobile games, from gameplay to store builds.

  • Xcode

    Apple IDE

    Native iOS development, testing and App Store releases.

  • Flutter

    UI framework

    Cross-platform apps for iOS and Android from one codebase.

  • C#

    Language

    Gameplay systems, tools and backend services.

Barista

The person behind the counter.

brewed2go

Founder of brewed2go

Founder and developer

I started brewed2go to make the kind of games and apps I want to use myself: carefully designed, properly built and ready on day one. I work on every part of the cup, from the first sketch to the store release, and right now I'm brewing Aerisle.

Order Online

Our games and apps, ready to go on the App Store and Google Play.

Aerisle is coming to both stores in 2027.

Say Hello

Tell us about your game or app idea. We reply within one working day.

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